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Siren: Blood Curse priced, dated for Europe - £19.99, July 24th


If there's one thing that we want to know about Siren: Blood Curse it's what's it going to cost us to play. You see, while Sony is releasing the game in Japan in both downloadable and Blu-ray formats, it's straight up "episodic" on PlayStation Network for both the European and North American markets. While we don't have the price for North American gamers just yet, ThreeSpeech says the European version will be £4.99 (about $10) for a "chapter" containg three episodes, or £19.99 (about $40) for all four chapters. (Sorry, no prices in Euros).

If there's two things that we want to know about Siren: Blood Curse, it's the cost (see above) and when we're going to be able to play it. ThreeSpeech says all four chapters will be released on July 24th in Europe, meaning you could just buy the whole thing on day one or, alternatively, buy each chapter as you get to it. Don't like the first chapter? Don't buy any more. Don't have time to finish the game right now? Buy the rest when you're ready; it's the same price either way. A novel concept, but we can't help but want a Blu-ray release alongside it, what with our PS3s filling up and all.

[Via PS3 Fanboy]

See a hot anime clip from Street Fighter IV


We have a very clear memory of watching the video we've linked to during Captivate 08 and wishing only that we could bring it to you, the masses. Why? Well, for starters, it's lifted from Street Fighter IV, which we hear you, the masses, are pretty excited about. Second? It's absolutely gorgeous. Today we're able to share the clip with you, so you may now "feel the drama," as they say, between Ryu and Akuma.

What's better is that we heard that the home version of the game would be chock-full of anime clips like these, one for each character, which may be enough to pique the interest of even the non-fighting faithful.

EA sorry over Irish anthem gaffe in UEFA Euro 2008


EA Sports has apologized for putting "The Soldier's Song," traditionally sung at United Ireland games, in place of Northern Ireland's national anthem, "God Save the Queen," in UEFA Euro 2008. Northern Ireland's Londonderry Sentinel reports fans were surprised to hear the anthem representing their country's victory in the game.

What we're surprised to hear is that it took until now for this faux pas to come out. UEFA Euro 2008 released back in April. Was nobody playing as the Northern Irish team?

[Via MCV]

Latest Darksiders trailer is artsy, open, adventurous


"There's my steed!"

Looks like we'll get to control a god of war War himself and do it with style in Vigil Games' open-world action game, Darksiders: Wrath of War. Considering that Joe "Mad!" Madureira of X-Men and Battle Chasers fame is the developer's creative director, the fact that it's looking smoking hot doesn't surprise us.

This new video of Darksiders features Madureira and Vigil's general manager, David Adams, talking about all of the nifty stuff you can see and do thanks to the game's open world nature. It's worth noting that the video is from the upcoming E3 demo of Darksiders, meaning that we'll get our hands on the game's latest milestone later this month to report on all the nitty-gritty (and pretty-pretty) details.

Gallery: Darksiders: Wrath of War (7/3/08)

Continue reading Latest Darksiders trailer is artsy, open, adventurous

No player-created tracks for Rock Band 2

Guitar Hero World Tour is going to let players make their own songs, so it only stands to reason that Rock Band 2 will as well, right? Right? Not according to Alex Rigopulos, the CEO and co-founder of Rock Band developer Harmonix.

Speaking to CNN, Rigopulos states that his company "wanted to do [song creation] right." He adds that Harmonix is "taking a radically different approach" to player-created tracks – presumably he means from the way Guitar Hero World Tour dev Neversoft is handling it – and will "take more time to do it." So, Rock Band 3 with a song creator it is then, right? Right?

PSN Thursday: Qore delivers episode two


Unless the promise of spending time with our pal Ms. Veronica Belmont and another episode of Qore sounds like a nice Thursday night (there's an episode teaser after the break) it might be best to just ignore this week's PSN update. Per usual, the rhythm games add some content and there's also some game videos that might be of interest. With E3 only a couple weeks away, it's understandable that things are a bit quiet at the moment, but we're seriously starting to itch for PixelJunk Eden!

This week's European PSN update adds several pieces of Buzz!-worthy content; check it out over at PS3 Fanboy.

Continue reading PSN Thursday: Qore delivers episode two

Rock Band Weekly: Red Hot Chili Peppers, Rush


With tomorrow being the day the US became independent from France ... what, England, really? Anyway, Harmonix announced its tracks for next week's Rock Band DLC a day early. We've got a couple songs from the Red Hot Chili Peppers and Rush. "Working Man" was actually released as DLC before, but this version is a master and features an alternate solo.

Individual songs (160 MS points/ $2)
  • "Snow (Hey Oh)" - Red Hot Chili Peppers
  • "Tell Me Baby" - Red Hot Chili Peppers
  • "Closer to the Heart" - Rush
  • "Working Man" (Vault Edition) - Rush
Check out the videos for these songs after the break. The tracks will be available for download next Tuesday and Thursday for Xbox 360 and PS3, respectively.

Continue reading Rock Band Weekly: Red Hot Chili Peppers, Rush

PSN boss disses Xbox Live's interface, game delisting

No sooner does Sony (briefly) improve the PS3 user interface with the much-talked-about version 2.4 firmware update, than some at the company feel cocky enough to start badmouthing the competition's interface. Speaking to Next-Gen, PlayStation Network Director of Operations Eric Lempel took the bait, comparing Sony's redesigned PlayStation Store to Microsoft's Xbox Live Marketplace. "I think if I look over at the competitors' UI they may have some issues just displaying content," Lempel said, "and scrolling up and down lists isn't the easiest way to find things." Tell that to McSweeny's, why don'tcha?

Lempel also pointed out that the PlayStation Store interface has "a lot of room with virtual shelf space to put a lot of things," a not-so-subtle jab at Microsoft's recently announced plan to de-list some Xbox Live Arcade games. "Depending on what type of UI you have you can accommodate a lot of titles," Lempel continued, "and specifically with our new store redesign which launched back in April we have a great ability to merchandise a wide variety of titles." That's all well and good, assuming your PS3 is currently working.

[Via X3F]

PS3 Trophies not guaranteed for 'every game'

cod4
Sony has revised a remark made by Eric Lampel that "every game" would eventually feature Trophies. What Lampel likely meant, and what he apparently relayed to GameSpot is that at some point, all new PlayStation 3 releases -- both first- and third-party -- will feature Trophies. Sony has clarified that Trophy patches for existing games are the responsibility of the games' respective publishers and developers, and we should not expect to "ultimately" enjoy a complete catalog with Trophy support.

Insomniac has already pledged its intent to stay focused on Resistance 2, passing up the invitation to add Trophies to its previous titles, the first Resistance and Ratchet and Clank Future. Also joining the "much too late" camp, are Infinity Ward and 2K Games, both releasing statements (here & here) that affirm there are no plans to add Trophies to Call of Duty 4 and Civilization Revolution. (Though we doubt that it will ever be reflected on the back of the box; as it is on our mock-up above.)

BioShock being 'optimized' for PS3 by Digital Extremes


2K Games has announced a partnership with Dark Sector developer, Digital Extremes, to aid in the completion of the PlayStation 3 version of superb submerged shooter, BioShock. Digital Extremes is the fourth studio to join the project -- 2K Marin, 2K Australia and 2K Boston have already dove in -- and aims to give PS3 players a "fully optimized experience," complete with new features and content. And trophies, probably.

James Schmalz, CEO and founder of Digital Extremes, noted that the decision to work on the critically acclaimed project didn't even require a brain. "When 2K approached us to assist with development on BioShock for the PLAYSTATION 3 system, it was a no-brainer," he said. "You really can't ask for a more exciting, technically impressive world to work in than Rapture, and the incredible knowledge and talent between the 2K studios and our team at Digital Extremes is unprecedented." Apparently, when it launches this October, BioShock will make the PS3 "sing with Big Daddy goodness and Little Sister 'thank you's'."

Rumor: More Rock Band 2 tracks listed

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A second partial Rock Band 2 setlist, supposedly culled from a playtest, popped up on the ScoreHero Forum recently, only to be removed and its author disciplined by a moderator. Lucky for you, a Joystiq tipster (thank you!) slipped a crumpled note into our back pocket with the same list:
  • "Man in the Box" - Alice in Chains
  • "We Got The Beat" - The Go Go
  • "American Woman" - The Guess Who? (or Lenny Kravitz)
  • "White Wedding" - Billy Idol
  • "Aqua Lung" - Jethro Tull
  • "Bad Reputation" - Joan Jett
  • "One Step Closer" - Linkin Park
  • "Peace Sells" - Megadeth
  • "You Oughta Know" - Alanis Morissette
  • "Testify" - Rage Against The Machine
  • "Spoonman" - Soundgarden
These 11 songs join the nine that were shown in a possible screen grab earlier this week, forming what could be roughly a quarter of the 80 or so master recordings to be featured on the Rock Band expansion sequel disc. Be sure to stretch it out and drink your fluids because the new "Endless Setlist" is shaping up to be a doozie.

Little Big Planet beta growing, Trophies teased


We admit that we have an obsession with Little Big Planet, bordering on addiction. It's something with which we're trying our best to cope, a therapy helped somewhat by Media Molecule co-founder and technical guru David Smith. We like to think of his recent interview with Eurogamer as a kind of patch, letting information seep into our bloodstreams, taking the edge off as we pine for the game's October release.

Among the number of topics discussed, Smith spoke out in support of the game's beta testing, something he noted as being "in progress," and -- contrary to earlier reports -- that "it should gradually grow to include more people." In addition, with the recent addition of Trophies, he stated that the team is "having a lot of fun working out what trophies most fit" Little Big Planet, teasing that one will involve "making your sackperson be thrown at some huge velocity." Check out the full interview for more words strung together about Little Big Planet. We'll be quietly twitching in the corner.

Midnight Club: Los Angeles bumped a month to October 7th


We hope you opted to use pencil when scribbling the release date for Rockstar's latest non-felony related driving game into your Niko Bellic pinup calendar. Midnight Club: Los Angeles – the fourth installment in Rockstar San Diego's pimp-your-ride racing game – has jettisoned the old September 9 release date in favor of a new October 7th date (October 10 for you Europeans). Ostensibly, the extra time is being used to put that final coat of Turtle Wax on the open-world, track-less, load-time-less title but we like to imagine they're having difficulty getting the LA traffic experience just right.

Reuters: PlayStation 3 catching up to Wii in Japan; Us: not really


While elsewhere in the world, the Wii has little trouble outpacing its competition – with nearly 25 million units sold worldwide, nearly double the PS3's 13 million and a solid 25% lead on the Xbox 360's 20 million in sales – in Japan, it's a two console race (sorry, Xbox). In a piece headlined "Sony PS3 catching up to Wii in Japanese sales," Reuters' Tokyo branch covers the horse race, writing that the Wii "once again outsold Sony Corp's PlayStation 3 in Japan in June, but its lead is fading." While technically accurate if referring to monthly sales – the Wii only outsold the PS3 by a margin of 1.7 to 1 last month, a dip from the 6 to 1 margin of the previous month – the bigger picture isn't so clear.

So, spurred on by sales of Metal Gear Solid 4, the PS3 did better last month, okay (you already know that, of course, from reading our Japanese hardware sales series). But with nearly 6 million Wii units sold in Japan, versus just 2 million PlayStation 3 units sold (source: Wii, PS3), it looks to us like the PlayStation 3 still has a lot of "catching up" to do and no more Metal Gear Solids.

Joystiq interview: Treyarch's Jeremy Luyties on James Bond


During out whirlwhind tour through the new Quantum of Solace game, we were able to spend a few minutes speaking with Treyarch's Jeremy Luyties, who serves as design director on the title. Luyties has worked on everything from Return to Castle Wolfenstein to Call of Duty 3 to the heavily Bond-influenced classic No One Lives Forever. Find out what secrets he spilled about the new Bond title after the break.

Continue reading Joystiq interview: Treyarch's Jeremy Luyties on James Bond

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