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Madden NFL 15 review: Getting defensive

For years, EA has presented its flag-bearing sports series as an attempt at a pixel-for-pixel simulation of professional football. It has consistently billed the latest game in the annual series as "the most authentic Madden," leaving the door open a crack for anyone outside its PR department to...

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Infamous: First Light review: Burnout

Think back: What was the best part of Infamous: Second Son? Was it the Seattle skyline? The inventive, elemental superpowers? Delsin's cliché toque? Go ahead, I'll give you a moment. Got your answer? If it's anything other than the "neon dash" ability, I'm sorry, but you're just incorrect....

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The Walking Dead Season 2, Episode 5 review: Exit wounds

This review covers the latest episode in an ongoing season, and may contain spoilers. Players of Telltale's The Walking Dead have offered a singular, echoing criticism throughout its first and second seasons: "My choices don't matter." Detractors claim that the story is set in concrete and only...

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Professor Layton vs Phoenix Wright review: Hold it, this reminds me of a puzzle

Professor Layton vs. Phoenix Wright is less a crossover of gameplay styles than it is two of them sat side by side, occasionally exchanging a polite smile. Imagine an Ace Attorney game, but instead of wandering around interrogating and finding clues, you were doing the Professor Layton thing of...

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CounterSpy review: That slinking feeling

CounterSpy has a lot going for it: a slick visual style filled with bright colors and distinctive silhouettes, a handful of interesting gameplay ideas, a lovely Mancini-esque soundtrack and an opening sequence that would make James Bond blush. For fans of an older era of espionage – when...

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Hohokum review: Not hokum, just ho-hum

Hohokum is essentially a playable cartoon. Minutes after starting it up, I was reminded of Pinball Number Count, Yellow Submarine, and other animated works from the '60s and '70s in the way Hohokum overloads the senses with contrasting imagery tied to a unifying theme. Like Sesame Street's...

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On my iPad: 80 Days

My iPad is rapidly becoming one of my favorite gaming platforms. It's lightweight, has a nice big screen, and there's a wonderful variety of gaming experiences available for it. The app store, on the other hand, is a nightmare, and finding quality games in there just by poking around is nearly...

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Road Not Taken review: Take it

The developers at Spry Fox aren't sure how to describe Road Not Taken. They say it's kind of a puzzle game and kind of an RPG. It's a little cute but also pretty dark. There's survival, crafting and randomly generated levels like in Don't Starve, but it also has a rich narrative. Okay, it's time we...

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Gods Will Be Watching Review: Morality After Math

Gods Will Be Watching is one of the best games I've ever hated. It's more fun to unpack than to play, and easier to admire than love. It looks like a classic point-and-click adventure, with pixel-thin characters standing on stilt legs as they spew sci-fi exposition in chunky text, but Gods Will...

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Rogue Legacy review: An addictive family business

"Six generations ago the Barbarian Queen Chun Li slew the eyeball beast Khidr. Given her extreme glaucoma there was a nice irony in that moment, but she never saw it. Of course, her offspring were a total disappointment. Her son couldn't stop swearing and his daughter was a dwarf with a fear of...

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